mwo nav alpha. My personal opinion is go for something with good cool down quirks over high hard points, decent mobility and higher ammo. mwo nav alpha

 
 My personal opinion is go for something with good cool down quirks over high hard points, decent mobility and higher ammomwo nav alpha  Its a bit of a kitchen sink build, I'm sure there are things that should be done to optimize it

Also, during CS22, the Call-to-Arms feature for Competitive Play will be active - which allows teams to advertise. Atlas D used to be the tankiest, but the cauldron homogenized all variants' defensive stats. Basic idea is a mostly brawler, can alpha everything with no ghost heat. Pretty much as the title says, I am a new player who just made it to tier 3 today, and I'd like to experiment with different builds, but it's pretty difficult because I could not find any list online about how many of each weapons I can fire simultaneously without encountering any ghost heat (or even how much ghost heat can I expect by running over said limit). Energy is low mounted on one arm, but the missiles are all grouped together very high by your cockpit. The Flea 20 is one I bought recently (stealth armour). GuaranteePurple4468 • 1 mo. 0 has their own equipment lookup section, and custom mechs, there's really no reason to use Smurfys at all anymore. Cyclops 10-Q and the Maddog-A have a good missile hard points as well. 8kph) tossing in another heat sink allows for. strong alphas and slower dissipation makes this build run pretty hot, but the lower heat from the gauss gives you the ability to keep on pressure. Let's review. Please consider donating to show your support and keep the site running. #mwo #mechwarrioronline #battletech Centurion D Build Showcase | Mechwarrior OnlineBuild : : Destiny -. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction The full speed brawler build with MASC is a pseudo light mech that goes 118kph forward and 70 backwards, so it can reposition as a pretty devastating flanker or someone to support scouting lights. So far I've been mostly playing pretty standard mechs, with little deviation from what I'd consider their standard 'meta' setup, for example a triple RAC-2 BSW-X1, or double UAC-20 HBK-IIC. 0 would be back up soon!)Lasers suck is a horrible take to the point that I just don’t know how you could ever even consider it, you stripped legs AND TORSO before an entirely empty arm, XL engines are perfectly viable on brawlers and skirmishing lights, and your SRM snub build has almost no ammo to the point where you might as well drop the srms and go dual snubs. Max Engine Rating: 170. It's the fastest clan light with all the xl options. Adder A builds. Night star 10P - can do 4 arm mounted RAC2s, with quite high arms, one of the best RAC builds out there. High mobility is a huge plus when playing with heavy lasers. First guy was a heavy. MWO has an active and organized player run competitive scene. Try to avoid trading with alpha builds. com] Mounts are very wide but ECM and very generous quirks make it an incredible at what it does. Kind of depends on the build. It can pretty much forgo artemis as well as you can close in on enemies enough, giving you more weight for other stuff. org) and ‘mech builds from MechDB ( mwo. Super nasty and a awesome brawler. ~This technique is only for extremely ammo-starved builds. Ilostmycactus Aug 11, 2022 @ 10:27pm. One set of their side torsos gets a big armor buff, which is what I run. Might be a dumb question, but is there a place to find (L) variant hardpoints quirks etc? I joined in 2020 so am not familiar with many Loyalty variants. Problem is, it goes away after half a second, so you can't input a numerical armor value. The better you get at the game the less value you are getting as more players around you actually use cover and ECM and can out trade you. isengrim. com (Tierlist S thru A are completed and updated with all new mechs and such. 43. A good brawler has good armor and the ability to run a high alpha with the ability to fire several times before cooling down. If you want machine guns the MLX-G with 8 MG and 4 Heavy Small Lasers, or 4 Small Pulse Lasers is your friend. I would hesitate slightly to recommend that Mad Dog build if they are newer, simply for the rage-inducing factor of watching half your AC20 shots splat in to the terrain in front of you because 'holy fucking shit, is that mounted in my arm or in my godamned foot?!'The Splat Dog might be better, both for ease of use and teaching ghost heat management. So if you are going to be within 270m, SRMs are better. A little tougher for new players. Torso variant if you're not a fan of the arm mounted weapons. You can run MRMs on any IS mech with good hardpoints. There is no denying it is a strong mech, but doomsaying over a high alpha is just wrong. Welcome to GrimMechs! This site is an ISENGRIM project created by Tarogato and Scuro and is supported by our community contributors - a tireless legion of trusted and proven high-tier competitive mechwarriors who live the meta and are dedicated to providing the community with curated mech builds, mech-ranking lists, and the occasional tutorial and informative guide. nav-alpha. Use your team's Atlas/ Rhino as cover while they push in, jump up and then splat 70dmg at 300m. #mwo #mechwarrioronline #battletech Marauder II 4HP Build Showcase | Mechwarrior OnlineBuild : : WWE. isengrim. Also, during CS22, the Call-to-Arms feature for Competitive Play. . Feel clueless on where to start and find decent builds. nav-alpha. )Now I’ve tried sticking a pair of heavy ppcs in the shoulders and an ultra ac 5 in the arm but it runs incredibly hot for my taste. RoboTrotsky • 10 mo. A listing of all mechs in the database. The KFX-PR, COM-TDK, UM-K9, UM-R80 and WLF-GR mechs are also great, but since they are only available for MC I excluded them from the list (though the UM-R80 will be released for C-Bills later, I suppose). Crusader 5K and 6T also have amazing mounts and jump jets, making for very easy poptarting as well as room to spam SRMs or small lasers to help if you get pushed. If you are going for long range shooting, I could see the velocity option being very helpful. Then Again. Stripped CT armor in 1 shot and took him deep into red structure. Car repair fund: Online Mech Build: towards just the dual HAG20 version for simplicity, but the one with the ERLL thrown in too looks pretty solid. com Reply reply paladinchiro • There are sales on particular mechs every so often, I think right now Inner Sphere Heavy mechs are 50% off. But then there's a good chance that it'd be the only one that was worth using!b ) Look for "HSL" quirks the lower-left hand side. SR-2 with 2 Gauss, 6 Heavy Mediums, 2 ERLL SR-4 with 6 UAC 5. You can also sort of make an atlas-lite with an ac 20 etc and some. ago. Choose your engagements wisely (ie, bully isolated mechs and keep the enemy guessing where you will be in the next second) and you will be the bane of the red team. it's unique and is basically a mechwarrior simulation at it's core. After that, the Ambush is my next-favorite, and when combined with the Manul you can make the "pay-to-win" laservomit Sun Spider. nav-alpha. . by lammaer. The roughneck is another great brawling mech, with better mounts than the orion. A single JJ can sometimes make the difference between getting your missiles to clear low obstructions, especially the arm mounted launchers. It’s a trial mech in a laservomit configuration right now so you can take it for a test drive. Here are some builds I'm planning on trying out. com. Currently loving my 4P, I am running: XL275 (max) with a double HS 6 MPLs in the shoulder mount 7 more double HSs throughout I have maxed the skill points out I have maxed the armor out I have 2. I thought it was horrible, I was getting under 100 damage each game compared to when I used the Orion ICC from the Christmas event. Problem: Even though there are 2 hardpoints on the shoulder, it always forces one HLL into the shoulder and one lower down on the torso. Max JJs, 2ERPPCs for constant poptarting, 10 SL or ERSL or SPL for loving things up at. org) and ‘mech builds from MechDB ( mwo. Armor is allocated by points, not by weight. Yo! I play with heavy lasers quite a bit. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. This is what I just settled on. From December 14 patch notes: EQUIPMENT ADJUSTMENT This patch includes a small boost to the dissipation performance of single heat sinks. Warhammer 9D- 400 engine plus tweak goes 105kph. HNT-PA: 4xSRM6 on the torsos, medium pulse lasers on the arms. Register now, and join us on our discord for more MWO goodness! And. Not necessarily enough games to account for bad matches etc, but at least a sampling. This will be a bit awkward. . Pretty great build for new players, I think. Its a bit of a kitchen sink build, I'm sure there are things that should be done to optimize it. S. A teammate got him with a medium laser before I could shoot again. Hold one button for charge, then release the button for gauss rifles and hit the ppc button at the same time so both gauss and ppc will fire at the same time, hitting the same spot for max pinpoint damage. You can do all that with a Thunderbolt 10SE, but only at reasonable firepower: If you're running IS heavies, you'll want to drop some speed to pick up better firepower. I've tried most of them so far. Clan Laser vomit (like a hellbringer) is likely the best option (mad IIC is another good mech for that). 5 damage alphastrikes. com] Handheld mech that requires little in the way of thinking. It's not much damage at range but the psychological deterrent of loud fast blue stuff is powerful as you reposition closer. Javelin with medium laser +1 quirk is my favorite light mech. 5xERML. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. MRMs are spread damage, so the alpha is not the same as pinpoint alpha. lack of JJs hurts a lot 14E variant makes for a good baby Executioner. com ). Sep 30, 2021 Should probably get the Twitter up and running again. Get In Touch. My favorites so far in no particular order: The Kolossus with 112 LBX SRM splat; SR-1 UAC60 poptart; SR-6 14 MPL; & SR-7 6 ERLL 44 SHSin addition to the builds mentioned, consider the jenner iic. Hi guys, I'm looking to hear what builds people who own this hero have been running, especially the ones that aren't the following: 2 rac 5, 3 rac 2, 4 uac 2 (basically what all the content creators have made videos on). Join the discord for updates. where are those codes shared anyway, tired of missing out on them because the discussion gets buried xd This one was shared in the Twitch stream for the MWO championship, as a bonus for those spectating, and later on the MWO Twitter, though it was shared beyond those obviously (and PGI is fine with that). If you run MRM60 on a Quickdraw IV4 that's good alpha on a heavy. 5% heat for 3% pulse laser duration and 10% cooldown, definitely seems worth. Now I might. 3) and flexibility in engagement range. How in the name of *** would anyone manage to pop at least 4 of these with at least one+ med into a center point on a mech and keep firing said things over and over without overheating? Just had a match one mech clearly had 4 large lazers plus something else and kept firing them non stop and never A: overheated / B: killed himself due to heat. . Build: 2x SRM 4, 4x ER Small Laser, 4x Jump JetsBuild Link: 1000 Subscriber Giveaway is still happening. Great hard point positions, extra armor (bit like the urbie) to trade a few hits and still quite fast. 135 damage in 10 secs + skilltree helps a lot because loads of DHS. 42) of that heat so you have a net of +6. SHS now raise your heat cap higher than DHS. 4 missile hardpoint, 2 energy, 1 ballistic. 2023-07-02: Added Solaris Maps: Caves, Jungle, Steiner Colosseum. They have ATMs instead which are different. Playing in a group is the best way to learn a game, and some MWO groups are still playing faction play. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. I already have warhawk, i was going to buy Timber Wolf First and later the mad cat but he is with 50% of discount, so mad cat is worth to buy? TimSimsalabim 2 yr. My current statistically best medium is a 6 MPL Nova. nav-alpha. You're not going to find an IS heavy that meets all those criteria unless you sacrifice some speed. Alpha heat is 16. The pirate will be one of the fastest knife fighters in the game limited to mostly lasers. alpha. 2. I feel like its the disparity between your weapons- its hard to aim gauss, lasers, and SRMs at the same time and the range brackets dont really match upOur integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Modern Naval Warfare is the next generation naval combat simulator, which will immerse you in the dark and unforgiving world of the modern high-tech naval battlefield. You can do all that with a Thunderbolt 10SE, but only at reasonable firepower: If you're running IS heavies, you'll want to drop some speed to pick up better firepower. HOWEVER, the PIR-CI is a solid performer. I've tried most of them so far. 655 posts. 144 damage alpha, 96 sometimes if you're unlucky. This is the strange build I use on my Hangover. 5ton ammo by shaving armor from head/arm/legs. Considering that lasers aren't viable for that, I'd recommend the Archer Tempest, MRM80 + 6 small lasers. nav-alpha. they have merit and can contribute well under the right circumstances and in more organized play, but they are not the overall amazing support role bad players will. Online MWO reference and mechlab. the quirks are also really nice if you want to drop the ECM, but i really think it meshes well with the playstyle i use to employ this build, allowing the. 1400 a few times. If they do land a hit with lasers or missiles moving will spread out the damage between your components. Uziel 2S is the fastest, but dual ballistic Bushwackers can get almost the same top speed and at 97 KPH the payload space is the same between the two. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. VERSION 1. Piranha Decadion PIR-D (L) Overview. org) and ‘mech builds from MechDB (mwo. The others are mostly ballistic focussed, which is kind of a hard sell on a 45 tonner. The alternative would probably be something like this: bl-7-knt-l [mwo. so the game has depth and lasting power. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. Mostly I mean ac2 boats or stuff like 2x ac10 rifleman. Snub-Nose PPC — 8. 2. I just had to double-check this, but AMS ammo doesn't explode anymore Also mwo. Online MWO reference and mechlab. Register now, and join us on our discord for more MWO goodness! And. I tried a Stalker, but it felt so slow and was awful with hill climb Stalkers are a bit of an acquired taste, for sure; they're not fast, they're not the cutting edge, they just keep coming. isengrim. 1: Keep moving. cou-prime [mwo. Hello guys, I need a help/tips with creating my first build. Clicking the up/down arrows to adjust the armor briefly opens the keypad, as does clicking on the numerical value itself. 5 kph); even without MASC the difference isn't that big (117 for PXH vs. edit bw or 6r can go 2erppc+2lightgauss alpha This build is probably the best for the current meta indeed. and that's pretty lame. MechDB takes precautions to ensure the security of your personal data. com). Yeah been getting a kill or two per game, 1-2 KMDD's and hitting near 500 damage per game. ago. Plus I upped the SRM4s to SRM6s. Tourmaline Desert is hotter than other maps, but not hot enough. don't know it would technically be a good build but you can dual gauss hunchback IIC. Early on in MWO they wanted to more closely mimic the game. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. By the way, should you wish to quickly get up to speed with the numerous changes since April 2021 (aka Cauldron patches), you can read this thread as. The UAC20 one is good for running around behind your assault brawlers and helping to core out assaults with that 80 damage alpha. Some say that is a failure but I say that is character" or some such. My favorite brawlers are Marauders. Be the god of thunder. Oct 14, 2023So I can, for example, open up the list and hit control+F and type "sensor" and get a list of all the parts, mechs, and sets that have sensor related…5. PS you can put 5 ERML in the UAC20 one instead of 4 HML and that's pretty good too. VERSION 1. Maybe I made it during launch and it wasn't really stable at the time and I put it on the shelf - for about ten years. Fire+hide. Second mech I saw was a medium, Alpha strike deleted him. NTG-H "Hyper-Hawkeye" (2xcHAG30, 2xcERLL, cECM) Thread in ' Night Gyr Omni Builds ' started by Remover of Obstacles, Aug 24, 2023 . Register now, and join us on our discord for more MWO goodness! And. ROTARY AC/5 and ROTARY AC/2. 1. Welcome! One of the biggest differences between MWO and other battletech based games is the fact that it is intended to balance all weight classes for a multiplayer FPS shooting game. I think swapping the left arm for NVA-B would probably be better though. Nnnnoooo it's that the Avatar actually owes its existence to captured Clan Maddog/Vulture mechs ("the Avatar's design is based on captured Vulture OmniMechs") and the Sunder was the result of the IS capturing and reverse engineering Summoners and Hellbringers ("The Sunder is the product of what was learned from captured Loki[ and. Good geometry/hit boxes and the ability to spread damage also help. Totally agree. I. Tornado_XIII • 2 yr. The lppcs and mrm10s feels the best so far, the one lpl match I had was really good too, but I don't see much of a reason to use it on the shadowhawk rather than the giga quirked wolverine (high mounts yes, but much better. With 3LPL it's only a 39-pt alpha, and there is the ghost heat issue to manage. Perhaps an AC10 and some lasers, or an AC20 and small lasers, but it’s a centurion. User mechbays, custom theorycraft, equipment tables, (some) mobile support, available now at mwo. Warhammer Hero Black Widow - 4 torso ballistics, slightly lower mounted, but a 70t mech. Downgrading to LB-10X and adding a couple of cERMLs will give you less alpha, but more sustainability (3. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Most people are going to sensibly stick in endosteel right off the bat, or plug in a Clan XL engine, etc. ~Removed/shaved 0. Terra Therma with its high ambient temperature and lava hot spots is a rarely played exception. MRMs are for doing less damage but from further away. Tonnage rounding behavior in Mechlab has been altered to be less confusing for the final ton. Most IS heavies can run AC20 2 snub, some have suggested the Mad 5M, others include the Thanatos (the variant with ac20 quirks), Warhammer 6R, & Catapult K2. is an established. I have tried using an omnipod with only 2 energy hardpoints and it still happens, and also tried. Its a nice little poptart skirmisher and comfy to drive. ago. You may do this by clicking the "Donate" button at the top or bottom of the page. The Marauder II Alpha is the best mech in the game. For Reference I give you this. The second fun option is MRM60 (via two MRM30s or three MRM20s, pilot's choice - I prefer the 20s) 2 Snubs or 3 LPPCs and a heavy metal warhorn. But on an Atlas MRM40 just doesn't cut it. Register now, and join us on our discord for more MWO goodness! And. tehwubbles • 10 mo. I've also suggested just changing things so that all Clan ACs are the same amount of slots as their AC counterparts since we will never see ammo switching in MWO (theory reason why they are one slot more than standard ACs). 2. As an extreme example, Clan Adder (35ton Light mech) can field just one UAC20 with enough ammo (thanks to MWO/Cauldron recent patches). But imo if you want to run LBX10 then either you run multiple (Cyclops Slejpnir) or use weapons that match their cooldown. I drop the medium laser entirely, as it doesn't contribute very much to the build's alpha and is kind of cumbersome to use with ppcs, and is a pretty heavy detriment to the build's sustained dps (replace it with a heat sink), which I believe to be it's strong suit. Here's a list of some of the most well known and proven dakka builds: The Blood asp BAS-A/B with 3 UAC-5+UAC-10 amd ecm, the Mad cat mkII MCII-B with 2 UAC-5+2 UAC-10, direwolf with 8 AC-2, Mauler MAL-MX90 with 3 RAC-2+2 UAC-5, Annihilator ANH-2A with 3 RAC-2+4 AC-2, Fafnir FNR-5 with 4 RAC-2, jagermech JM6-DD with 5 AC-2, Marauder. For me, it's all about winning those trades every time I poke from behind cover. Aside from the quirk problem, your main concern needs to be avoiding agro (not getting focused on). You have some flexibility between heat sinks and ammo. Looking at my other Light mechs, the only ones to hit that are my Wolfhounds and Urbies. There's of course the 4 LPL and 4 ERPPC builds, and I've tried 3 UAC10's on the Nanuq, which I've found I don't really like (so far I prefer 2 UAC10, 1 ERPPC, 2 ERML on the Nanuq). A warm welcome back to MWO! Here is my favorite build idea for Stalker Misery hero mech, also points towards where is the 'meta' build is. MWO also doesnt allow normal crit rolls onto engines IIRC, so you cant get crit out by having an. e. Its mounts are a bit low-slung so you can't hill hump very well, and they are on both sides of the mech so you can't cleanly side-peek either. Register now, and join us on our discord for more MWO goodness! And. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction; Binary Laser Cannon: 18: 13: 3. MechDB was made with countless hours of work by one MWO fan, and is free to use with no ads. sorry for the long absence, MechDB is back with an all-new 2. At least to me. I think Fafnir is the most popular, but its hit boxes are ridiculous. HMN-Any Dakka - Yeah, yeah. nav-alpha. GrimmMechs. You can alpha that twice more or less back to back, 86 damage and 120kph to reposition. IS XL's have 3 crits per side torso, so die to a torso destruction. GLHF! ProtonRhys • 2 yr. The overhaul of nav-alpha is sexy though. To set up an updated tool for the MWO Comp community was an idea by Live1991. #6 VeeOt Dragon. Can fire four of the things at once which is 2 more damage than a dual ERPPC and 2 tons lighter. Fast Atlas: Only AS7-BH (Boar's Head hero mech), & AS7-K3 can field the very heaviest 400-engine if you wish! (Other Atlas variants max 360-engine. Last edited by Alrik ; Dec 16, 2021 @ 11:43amPIR-A build: 3x ER Medium Laser, 4x Laser AMSBuild Link: Online™ Solaris 7 is a tactical, 'Mech. Hey, I am Lumi and I am a relatively new player, I guess. org) and ‘mech builds from MechDB ( mwo. It feels pretty pathetic when i know i might instead just use some clan GIGA ALPHA laser vomit and do million times more damage in single exposure. Anything that reduces cooldown, jam chance, or jam duration time makes the mech that much stronger with that armament. Burnaby, BC V5J 5M4 Canada. nav-alpha. ), need to go into a match to actually speak to player and ask stuff (and get killed btw and then insulted at by said players) If it wasn't such poorly designed I'd have stick to the game. Good armor for a medium as well. c) Click on the HSL quirk you are looking for. It. Also, during CS 23, the Call-to-Arms feature for Competitive Play will be active. #mwo #mechwarrioronline #battletech Fafnir Juggernaut Build Showcase | Mechwarrior OnlineBuild : : R. ago. So Tier 5 can be matchmade up to Tier 3. ER PPC — 10 Damage each — GHSL = 2 — 20 Damage Limit ( But actually runs Severely Hot compared to the others, which is a tradeoff for the Range it has, and renders it rarely usable in Brawl-type fights!) I. Better for the Eyes. I. There's a player run contest for highest damage in an Atlas running right now, the point leader is like 1700 damage and 7 kills. Roughneck 1C - ac20+3 x 6srm6a. Problem is, it goes away after half a second, so you can't input a numerical armor value. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction High mounts, high alpha, great armor and hitboxes. I've been using 2xERPPC+3xUAC/2+ECM for a long time, it's always been a lot of fun for me and definitely a "carry/farm hard" choice, it's a nice balance between poptart and sustain dakka with a frontloaded lean. MechWarrior Online™ Legends is a tactical, 'Mech-based online shooter set in the vast BattleTech Universe. I am now an assault backstabbing menace who can punish any lonely mech in the backlines, but also brawl with any single light mech. I got the platinum pack, and am looking for recommendations for the Adder A. Unfortunately with the decline of player base and it being more and more outdated over time, I fear it’s finally been taken down. Alpha Technologies Ltd. implemented to make that variant possible to field. Inner Sphere Assault Atlas AS7. It isn't the best PIR, but it's worth having due to it's unique energy / ballistic loadout. to the point that I couldn't close in to do enough damage. The next version is 2xHG40 + 4xERML, 2xJJ, 350XL More or less this version: link 1 alpha 104 DMG, after that only the HG should be triggered. Mech-nav still didn't have quirks listed for the last mech released (Dervish) but is otherwise current I think. Typically, MRM-heavy or exclusive mechs are ones with torso mounted missile hardpoints. LBX10 is crits, sure. Last edited by The Fifth Horseman ; May 10 @ 12:49am. SR-2: Ballistic Cooldown -10%, Range +5%, Laser Duration -5% SR-3: Missile Range +10%, Heat -5%, ATM velocity +20% SR-4: Heat -5%, Velocity +15% SR-6: Clan ERML HSL +1 SR-7: Cooldown -7. com. Things that are working: - Browse (mechs and equipment. 17K subscribers in the OutreachHPG community. Vote. This change, popularised the 3 SNPPCs and AC20 pinpoint combo we see in many of the short range brawler reference builds today. Generally Gauss without lasers for backup is going to feel pretty under-gunned on a medium. made it easy to look up obscure things like ghost heat penalties and limits. GLHF! ProtonRhys • 2 yr. Not bad. I have a Griffin, can't remember the model number but it's the only one with ECM. If you want to get 60+ alpha the nightgyr with quad atm12s is the way to go. Aim for something in the 60-70 kph range. Display results as threadsThe 7R, with 7 medium lasers will be interesting, right up until you lose the right arm/torso. One my friends and I built for giggles, a Catapult, but I forget which variant, and one I built as an experiment, on a Bushwacker (I forget which variant). ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health FactionThis version has 12DHS, but you can drop one more heatsink to upgrade your engine and/or jumpjets and the sustained output will still match the ERML build. Posted 29 May 2023 - 07:45 PM. When you do get into midrange stop PPCs or chain fire them. Good Raven builds? :: MechWarrior Online General Discussions. I could do the corsair but I suck at piloting assaults and my most consistent results have been on lights anyways (my incubus does 600 damage a game on average) so I decided on this. All rights reserved. I seriously doubt it's going to break the game mode - and even if it does, its inanely low speed and mobility are liabilities that are lethal in a team match. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Spent quite a bit of money changing its build to a 5 ERSL + LBX20 + MRM40 with a standard engine, but I’m 90% certain this build isn’t optimised. 5 tons of ammo gives it a potential to do 600dmg (baseline) with 25dmg a pop or 10dps. Serious answer: Instead of figuring out how to make the loading time useful, let's reduce the loading time by getting rid of map voting. RGH 3A Pulseboat is a favorite of mine. There are some ridiculously well-quirked IS mechs for this!The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Strats: Runs cool, can detect and target ECM mechs, de-active enemy stealth units with FAST firing 2x Light PPCs, help protect friendly units with AMS, and support scouts with 2x LRM 15's. Essentially you are one of the fastest and most heavily armored mediums. The ECM/masc Phoenix hawk is probably the best medium in the game. I started playing a couple months ago and am on the verge of getting into Tier 2. com ). delete :: MechWarrior Online General Discussions. org) and ‘mech builds from MechDB (mwo. Its mounts are a bit low-slung so you can't hill hump very well, and they are on both sides of the mech so you can't cleanly side-peek either. But imo if you want to run LBX10 then either you run multiple (Cyclops Slejpnir) or use weapons that match their cooldown. Finally 3rd reason: There is at least 1 variant of the Stone Rhino, that most would want. Zeus. Flea 20 is an perfect light to get used to with ecm. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Modifying the armor values is a bit fiddly though.